Cities skylines freight trucks not spawning. Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3203. Cities skylines freight trucks not spawning

 
 Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3203Cities skylines freight trucks not spawning  They are definitely not

It's really frustrating, that industry areas can stop working. So I was looking for the delivery trucks and I couldn't find any in my city (that explain why traffic is fluid !). Draco Alivi Oct 4, 2022 @ 1:55pm. . Members Online Request to those with Early Access or CO themselves: Can someone release a save file of a mid size city at release to be used to configure settings?It's really frustrating, that industry areas can stop working. From what I’ve seen in my city the most efficient ratio is 2:1:1. The freight truck count then flickers between 1 and 2, it then shows errors of not enough buyers. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". I do not understand why since, the outcome of Cities Skylines, and the MANY people complaining about the cargo gridlock problem, nothing has been done to solve the major causes of this problem. So all my freight trucks are just. Hive mind halp, please. Use air support to move people in and out of town and use metro to get around town. Right now the reason the freight trucks aren’t being used from your storage and warehouses is probably because there is enough raw material being generated that they can skip storage and go. I. After a cargo train delivery, trucks would come out, all showing 0% load, and make a loop right back to the station (not directly like this, but around a loop in the road). I had the same problem, every Garbage building or death care building only spawned 1 or 2 trucks. I have had two landfill sites active in my ind est area but now they have stopped spawning trucks, however if i place a landfill or recycle centre elsewhere, i:e in the middle of nowhere or even in the town then they will spawn trucks but not the. The Main plant would not spawn waste transfer vehicles into my city regardless of positioning or distance to the collection sites. Version 1. Then they spawn in front of the building in a strange way. Similarly, no intercity buses. This happens at random times, causing my industry to not get their goods imported/delivered. Trucks and vans spawn from cargo harbors and train stations because they were 'on' the ship or train that came into that station or harbor. In this screenshot, the Depot is attached to a line. . - I tried turning off all of the mods and watched to see if trucks would start spawning. On one end of my map (81 Tiles enabled), the cargo trains simply don’t spawn in their stations no matter how many dozens of trucks go in and out. Out of the 70 cargo trains, very few have are than 10% or 20% of capacity. This means that the vehicles can not find a viable path from their location to wherever their services were requested. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". There's no other glaring issues, like garbage or deads not being picked up. . Jun 6, 2023; Add bookmark #2 Fish truck do not despawn on re right hand side like other trucks, the turn first to the left-side. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. Jump to latest Follow Reply. Fixes? The way this should work, full stop, is that the importing train deposits goods and. - actually no trucks to innercity at all. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". because no fright trucks will spawn to deliver them. The former can be a surprisingly easy mistake to make sometimes, especially if you use lane connector from Traffic. because no fright trucks will spawn to deliver them. Jump to latest Follow Reply. If nothing else, maybe a mod could be made so that if there are raw. I'm having problems with the unique factories aswell, not. Also the new ship harbors the monorail is still de spawning the monorail cars. I would probably set it to Balanced, since it will start working earlier and give a good buffer of goods. #6. Originally posted by Herr Gamer: Not really, since there's literally an infinite amount of passenger trains coming from other cities with 0 people in them, which all go to one passenger station and nowhere else. -TM:PE no despawning. A really weird thing is happening. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Maybe oil needs to be processed in generic industry or is delivered to commercial etc. Also, the stations can accumulate goods for a while before spawning a train. Also, try to avoid placing any service buildings (ie police, fire, garbage, etc) along this one-way road. Not only that, the loads per vehicle will be shared among all vehicles spawned. Switched to Empty and Fill later to see if that could get the trucks moving again. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". It’s usually a bad set up of 1way roads allowing trucks into an area but not back from it, a complicated intersection that’s confused the ai, but I have seen it be so silly as building entrance being rite on a node confuse ai. I've built two Cargo Train stations, one at my industry and one at my commercial zones. Short answer: yes, although I am unsure if planes would allow you to do intracity cargo flights. I had freight rail lines, a cargo airport and several ports ready. Well, the city is dying and all money will soon be gone. 6. I then checked into number of vehicles and found all fire stations have zero fire trucks. Works like a charm. my cargo terminal stopped working and every truck decided to move freight by road. The solution is to first isolate the two rail networks. The former can be a surprisingly easy mistake to make sometimes, especially if you use lane connector from Traffic Manager. because no fright trucks will spawn to deliver them. 1k pop. flickering count typically means that the delivery truck cannot reach its destination, this is normally due to the player zoning two areas that are not directly connected to each other by road. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. All the roads are green. 2. I've noticed recently that there have been no trains on both of my city's intercity lines, including the one not connected to any stations. Existing trucks continue garbage collection and despawn when they are at 100%. The DAF LF is a range of light/medium duty trucks produced by the British manufacturer Leyland Trucks. I have read the Freight Cargo Train Guide. - If your warehouse is full => all the trucks will go export => no trucks available to fill the Sawmills => Sawmill import To fix this, you need to lower your production, or build more warehouse OR free the trucks ASAP, build freight train station for exemple, to keep your trucks for using the roads. Highway close, one fret harbour and one. Still looks like you're getting trains and ships arriving at your cargo hub and offloading everything on them at the cargo hub (either to go on a ship, which holds more than a train so won't spawn every time a train despawns, or onto trucks and into your city) Freight Trains despawn for three (kind of only two) reasons: They're empty, having. I get a flickering 1-2 trucks and then go back to zero. • 4 yr. I checked with the Broken Node Detector and i dont see any nodes which are broken. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter:. Thread starter co_avanya; Start date Jun 21, 2023;. Since it uses tram lines it is useful in places that is too tight for regular freight trains. 125k City. Ragga Muffin Major. And when I open the panel of one of those buildings, every few seconds it changes from 0/x to 1/x trucks in use, and then back to 0/x without any truck ever spawning. Then trucks will bring cargo from one. Check info vies and outside connections. Before these issues it was seldom over 80%The cargo trains/boats serve three purposes. Then build the exit road out to a larger collector type road. Without a screenshot of your city it is too hard to find out. Here's a link to my city, with a few pictures of my problem. . I recently installed Transfer Manager, so I can now see the trains are indeed loading, but as soon as TM shows them at 100%. they filled up instead of giving them out to places in the city that needed the materials. In the last few days I've encountered this problem too - absolutely no freight trains and before there where freight trains. . Tous Discussions Captures d'écran Créations de fans Diffusions Vidéos Workshop Actualités Guides. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". You need your train station inside the industry district. If nothing else, maybe a mod could be made so that if. Some trucks did start using this path - but just to directly deliver from the extractors to some of the processing plants. I can't seem to do anything that would make them spawn more of them. MrDontCare Feb 11, 2022 @ 1:23am. If you still can't get anywhere, maybe post a saved game, so we can have a closer inspection of your city and maybe figure out where the trucks have all. 2023-05-01 11_38_40-Cities_ Skylines. This might be the last Cities Skylines DLC that I buy. Either they increased the number of freight trains significantly (this might be possible as it looks like. I'm very sure you have delivery trucks traveling in your city. To do this turn them all off by using the. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. I am not too sure though. . And NO cargo ships. The count of factory trucks in use is always at 0/5 and every couple seconds it jumps to 1/5 for a tiny moment, the amount of stored products drops by a truck load and. To find the maximum amount of passengers a transport could funnel at most I created a line with enough vehicles, so one station as saturated - meaning it had at least one vehicle waiting while another. I've never ever had garbage trucks, or any service spawn more than a handful of vehicles except very, very early game. Cities: Skylines 6484 Support & Bug Reports 303 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1081 It won't spawn any trucks yet. They don't even spawn a truck to try to deliver the goods. I am not seeing the flashing 0/1s or trucks at the warehouse. When I'd close down the busiest, they ended up using 3 of the 5 active cargo terminals. Pop: 1. Glass is produced on the literal opposite corner of the map. I do not have any storage areas as when I did have them. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. jonathan_on 2018年12月4日 3時02分. But a saved game is the easiest choice, other than resorting to mods. Recently - as in the past few weeks, perhaps - my fire stations have stopped issuing trucks. Why? What am I missing? Thanks for you help. #6. Similarly with other service vehicles. keesdewaal. All trucks coming out of the double track station is empty. All Discussions. If you want to test it, build a train station at the entrance, and one in your city, if the game. Having more than one outside connection for passengers or freight causes the game to start spawning trains like crazy for some reason. . Traffic is also good. MaxFX Feb 10 @ 12:37pm. gone? All of my facilities say 10/10 trucks in use and well. For the moment this affects the Delivery Truck, the Delivery Truck with Trailer, the Delivery Van and the Livestock Truck with Trailer. 4. Before these issues it was seldom over 80%Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. This is the only way to prevent the truck convoy from forming. Semi Truck Trailer Prop by Shroomblaze Total Tris = 388 1024 x 512 Maps Lod Tris = 100. When I cut off all exterior highway connections industry simply stopped exporting. So either this is systemic problem (which should affect ALL services eventually) or something with networks (roads) at your garbage facilities. The station is able to receive goods and put onto the other track for export. Cities: Skylines. Do not deactivate these vehicles from spawning, as your own placed industries will never. Why? What am I missing? Thanks for you help. both versions have the fix included. Be sure your cargo terminal doesnt stay on a road with bicycle lane. . - Adding a road connection between the extractors and processing plants /. Transportation is one of the services in Cities: Skylines. Garbage Trucks not spawning. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". 1-f4. In my eyes, the main problem is that freight stations (including the ones in Hubs like airports or harbors) keep spawning new trains, instead of giving priority to the trains which are already waiting to enter the station. If nothing else, maybe a mod could be made so that if there are raw. This does not help. Luckily there is a cargo train nearby (and also by the glass producers) and a 100% full glass warehouse (set to fill) next door. Bus and metro networks are. It also helps to build one at the end of the road rather than on the side of one. ebrumby Sep 18, 2022 @ 5:56pm. Cities: Skylines City-building game Gaming. snowflitzer Apr 26, 2020 @ 3:39am. . Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3203. City blocks are extremely long and keep traffic n the road a long time. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. I'm at around 73k. 125k City. I've an insoluble mystery for me. Cargo trucks flying. Things to try: Replace all roads going from garbage facility to piled up trash. Farming or Mining). 60% Residential, 30% Commercial and only 10% is industry. They are like cargo ships but use ferry paths & canals (more on that - see below) For barges, you need a separate sets of building & vehicle assets: - Class name: Ferry Cargo Vehicle (vehicles), Ferry Cargo Facility (harbors) - Service: Public Transport. Weird behavior on Cargo Train Station. . If nothing else, maybe a mod could be made so that if there are raw. Commission by The Doot SlayerReluctant Addict Nov 13, 2022 @ 1:49am. It's really frustrating, that industry areas can stop working. I already tried the unstuck vehicles option from TM E. I use it to have the garbage trucks use the back of certain buildings. No trains spawn on any of my train lines as well that I draw. Issues with Garbage Collection Issues (Achievement) I've recently purchased the Plazas and Promenades DLC, and this achievement seems to be impossible to get. I have like 4 firestations with 0 trucks. Before these issues it was seldom over 80%electronicLight Nov 24, 2015 @ 5:08am. pro. 1-f1 [inappropriate link moderated out]It's really frustrating, that industry areas can stop working. I have a huge pedestrian area, with Everything Delivered on, but barely any garbage trucks spawn in, and the buildings within it seem to generate no trash. You're gonna have to figure out where their destination is, make sure. I just started using the Freight Cargo Train Stations and built a big train circle while also keeping the External tracks separate from the Internal. . Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. So all my freight trucks are just. Cargo trains getting stuck. Also, we. . . because no fright trucks will spawn to deliver them. So all my freight trucks are just. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. For the moment this affects the Delivery Truck, the Delivery Truck with Trailer, the Delivery Van and the Livestock Truck with Trailer. That way, everything keeps moving in one direction and reduces traffic congestion. 5) Buildings moved to far away from a road with move it mod. Bus and metro networks are. Zipu Dec 28, 2017 @ 11:42pm. Missing workshop assets. So all my freight trucks are just. While useful when first put in once established it is causing trains to back up as they cannot access the station as it spawns a new train before the next one can get in. So for the record, this isn't a city management issue. A really weird thing is happening. They are both full of flour, but are not spawning any freight trucks. Trucks and vans spawn from cargo harbors and train stations because they were 'on' the ship or train that came into that station or harbor. It's really frustrating, that industry areas can stop working. I noticed some cargo trains ignore each other in the cargo stations, they just enter like there is no other train (and i see this too if there is a train waiting, an other one just go trough it) that wouldn't be such a problem but sometimes the trains just clog up the cargo station and. 8 by algernon, Additive Shader by Ronyx69. Industrial delivery vehicles despawning. -TM:PE no despawning. . . It appears that the double track station cannot receive goods and spawn trucks. If left unfixed, and services can’t reach buildings it. So, with that out of the way, here's what is happening: I reloaded my city after a hiatus of many months, during which. 5k All roads are connected, no one way or missing connections & 84% traffic. Zoning it simply puts more traffic on the road, so I don't. I have mods installed that added more vehicles to the maximum in. because no fright trucks will spawn to deliver them. Why? What am I missing? Thanks for you help. . Many are 7% (some reason a number that comes back a lot). Not Applicable. Cities: Skylines > General Discussions > Topic Details. Platform PlayStation 4 Game Version 14. Metacritical Feb 13, 2019 @ 12:43am. Upvote 0. If nothing else, maybe a mod could be made so that if there are raw. Oct 19, 2022. 3. I have mods installed that added more vehicles to the maximum in. If you still can't get anywhere, maybe post a saved game, so we can have a closer inspection of your city and maybe figure out where the trucks have all. If you see truck count flashing between 1 and 0 it’s because there are buildings trying to buy goods but are unreachable (usually not connected to a road, broken one-ways, or traffic restrictions) The AI around order management is simplistic, and one broken processor, warehouse, or factory can cause everything to stop. A really weird thing is happening. Sharp bends or broken roads. Harbours not receiving goods (import) Dolph_L. I usually build a special one-way six lane road special for this purpose. They do not belong to the tram or tramstop, just like trucks do not belong to the ship/train or station. The freight truck counter for my flour mills and flour warehouse keep flickering. Some even only have 2%. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. It will indicate a new truck is spawning then it will revert to the lower number. Not to mention what the trucks leaving the terminal will do if uncontrolled. Thread starter rebhill;. I just started using the Freight Cargo Train Stations and built a big train circle while also keeping the External tracks separate from the Internal. There are many modes of transportation which are unlocked through milestones; you can set up a bus network, dig metro tunnels, lay down tracks for passenger and cargo trains, build both passenger and cargo terminals for ships and build an airport. Install Advanced Vehicle Options mod. The Equinox was fielded as a standard duties. This terminal is only connected to outside connections so it exports only. They are definitely not. sToRmTrOOp3R Jun 13 @ 2:45am. . Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. City Planner put out a YouTube today where he talks about garbage/cargo in the new DLC. Only aesthetic and UI mods active. Allow goods not produced in your city to be delivered to the commercial buildings in your city. I don't have any idea about the problem. KaitouShunUS Apr 4, 2022 @ 8:13am. I built a police/fire station but they cars won't spawn. Per page: 15 30 50. Cities: Skylines > 総合掲示板 > トピックの詳細. ALL trucks will be used to bring the garbage to garbage processing facilities such as Incinerators or Recycling Centers. @Coookyman, you can have multiple depots without mods. Ryan Sep 18, 2016 @ 7:30pm. My city is currently being carried by a Level 3 Industry DLC farming area and a handful of Generic Industry buildings. I do not have any storage areas as when I did have them. Source cargo train stations won’t even send trains to it, ie airport dlc cargo airport. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Warehouses not shipping out goods even when set to empty. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". The count of factory trucks in use is always at 0/5 and every couple seconds it jumps to 1/5 for a tiny moment, the amount of stored products drops by a truck load and then within the blink of an eye it goes back to 0/5 in use and full storare. If nothing else, maybe a mod could be made so that if there are raw. Allow alternate routes by your city's industry to commercial and industrial areas that are within your city. because no fright trucks will spawn to deliver them. So there are too many trucks in my roads. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Cargo train station not being used. Do not deactivate these vehicles from spawning, as your own placed industries will never spawn any vehicle. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Why? What am I missing? Thanks for you help. I have placed service buildings next to, or directly opposite the affected buildings, with the same issue. 1-f4. If nothing else, maybe a mod could be made so that if there are raw. However the plastic producing buildings won't spawn any trucks now. because no fright trucks will spawn to deliver them. I set up a household plastics factory in an industry district not far from the oil industry district. Sometimes. because no fright trucks will spawn to deliver them. . The second mistake is the cargo station is outside of industry. Before these issues it was seldom over 80%A really weird thing is happening. All my Grain. - no trucks from unique factories (switches 0/1 then nothing) - supply chain working properly for raw material inside industry districting. The freight truck count then flickers between 1 and 2, it then shows errors of not enough buyers. And when I open the panel of one of those buildings, every few seconds it changes from 0/x to 1/x trucks in use, and then back to 0/x without any truck ever spawning. Insufficient service budget. The trucks that are instantly despawning are trying to go somewhere that they can't reach. I then checked on Ambulances and found it also had zero vehicles. I've an insoluble mystery for me. ago. Check bother the imports and exports overlays to find what your freight trucks are doing. None of the old or newly placed garbage facilities spawn more than 1 truck now. 2. #5. If nothing else, maybe a mod could be made so that if there are raw. Impossible traffic with cargo harbors. Actual Result Train cargo not de spawning vehicles Steps to reproduce Train cargo not de spawning vehicles. It's really frustrating, that industry areas can stop working. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. 125k City. This usually happens when they are dispatching trucks but immediately realise there are no available paths. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. When I start on a new map, only 1 train spawns and travels from one end of the map to another. - some outside connections, receive but not spawn traffic, some not working at all. ) Do not use this one-way road for anything else, other than to handle the in-and-out traffic of trucks and delivery vans. D. I'll tend to isolate the outside line so there's only one passenger and one freight along it, and then build one inner passenger system and a separate freight system (that may or may not have a air/sea. Look at the way that car spawning below is freaking out trying to find a path. Once trash is caught up, then turn back on the dumps and start emptying them. If nothing else, maybe a mod could be made so that if there are raw. The problem is that the city surrounding it is very small and doesn't draw enough from the harbour to create a realistic enough volume of road/rail traffic. Originally posted by Mr. I checked the railway several times, it is connected to the main line. Garbage trucks don't spawn. -TM:PE no despawning. 6 ott 2015, ore 14:22 Cargo Trains Not Spawning I had a question about the Cargo Trains. I think you’ve got a broken node there which means garbage trucks can’t find a path out. because no fright trucks will spawn to deliver them. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. 00. Traffic is also good. Only the cargo airport had issues handling the 20-30% increase in freight. The “Cities Skylines Not Enough Workers” issue might occur if your industrial zone is far away from the residential area. There are many modes of transportation which are unlocked through milestones; you can set up a bus network, dig metro tunnels, lay down tracks for passenger and cargo trains, build both passenger and cargo terminals for ships and build an airport. 5 tons is way out. Garbage truck's don't spawn in my city. I've tried placing the cargo terminals in different places, adjusting the budget, turning them. #1. A Workshop Item for Cities: Skylines. Anyone know how to fix please!!!dgeorgea Feb 23, 2020 @ 12:25am. The freight truck counter for my flour mills and flour warehouse keep flickering. 2) A one-way road facing out of an area with no route into the same area. The bug is still not fixed. I checked with both vanilla & workshop fire & medical assets, neither is sending out any vehicles. gone? All of my facilities say 10/10 trucks in use and well. 1. I've also lost my previous city because of the trucks not spawning correctly. A really weird thing is happening. Industries DLC - no trucks. There is a 4-lane/4-track asset that works well. #4. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. they filled up instead of giving them out to places in the city that needed the materials. And then after a while they either become abandoned or they do actually spawn a truck. I think the flickering mean the trucks can't reach there destination, but I don't understand why only now (It's worked before) and why just this buildings in this particular zone. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. - SubService: Public Transport - Ship. Making sure the adjacent road to the terminal is one way is a basic necessity and I suggested the cargo sponge as a useful method to absorb the volume of freight traffic and relieve the city roads. #10. One of them for export (meat) uses only trucks, although it is 100% full. Making sure the adjacent road to the terminal is one way is a basic necessity and I suggested the cargo sponge as a useful method to absorb the volume of freight traffic and relieve the city roads. --disablemods --noWorkshop launch parameters. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use".